Hi, It's Benjamin

I'm a

I'm a gameplay-focused game developer who loves creating fun, polished mechanics and intuitive tools for fellow creators. In my spare time, I explore 3D design and experiment with new creative ideas.

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Portfolio

Skills

Development

C# - Unity Game Development
C++ - Unreal Engine
SQL - Database Management
Python - Scripting & Automation

Game Engines & Tools

Unity Engine - Advanced
Unreal Engine 5 - Intermediate
Version Control - Git/SVN
Mirror Networking
Rider/Visual Studio

Pipeline & Workflow

Agile/Scrum Methodology
Game Design Patterns
CI/CD with Docker
Asset Pipeline with Blender

Languages

French - Native
English - Professional (B1)

Education

RNCP II - Niveau 6 : Game Developer

Creajeux

2018 - 2022

Grade: Good Specialization : • Engine development / tool optimization • Program / game development • Project management • Production tool development • Maintenance implementation

Experience

Gameplay Programmer

Komet Xperience

May 2024 - Present

🎮 Gameplay Programmer – PC & VR Projects Main Responsibilities: • Developed network-replicated gameplay mechanics • Optimized performance across PC and VR platforms • Strengthened UX design capabilities through immersive experiences Key Achievements: ⭐ Released a multiplayer shooter on the Epic Games Store ⭐ Provided development support for The Rift on Steam ⭐ Designed and implemented VR user interfaces Technologies Used: 🛠️ Unreal Engine 5 • 🔧 C++ • 📱 VR Development

Associate Data & AI Engineer

Capgemini Engineering

Nov 2023 - May 2024

🏢 Full Stack & AI Developer – Capgemini Main Responsibilities: • Developed user interfaces using Python • Implemented real-time facial detection algorithms • Refactored and optimized back-end systems • Deployed and maintained production-ready applications Key Achievements: ⭐ Complete back-end overhaul of Airbus Spain’s ticket similarity tool ⭐ Built a real-time facial recognition interface ⭐ Deployed containerized apps using Docker under WSL/Ubuntu ⭐ Earned Mendix Rapid Developer certification Technologies Used: 🐍 Python • 🤖 OpenCV • 🐋 Docker • 🔧 WSL/Ubuntu • 📜 Mendix

Lead Game Developer

YSO Corp

Jan 2022 - Oct 2023

🎮 Lead Developer – Mobile Projects Responsibilities: • Designed and implemented innovative gameplay mechanics • Optimized performance for mobile platforms (iOS & Android) • Managed and mentored a team of 5 developers • Contributed to the deployment and organization of the Lyon office Key Achievements: ⭐ Published 5 profitable games on the Play Store ⭐ Developed over 90 game prototypes ⭐ Released 2 titles on Nintendo Switch ⭐ Achieved over 15 million downloads across all projects Technologies: 🛠️ Unity • 🔧 C# • 📱 Mobile Development

Contact

Stay in Touch

Don't hesitate to contact me for any opportunities or collaborations.